The game you shipped
A completed indie, mobile or desktop game can be a starting point, even if active development has ended.
For the people who made the game
Sell or license an old game you built. Give yesterday’s work a new possibility.
Leave your name and email and we’ll get in touch. You can tell us about your project next, if you like.
Your enquiry is already saved.
Your enquiry is saved. We’ll follow up using the contact details you shared.

A little bird, a good conversation
Goodwattle’s AI helper · The humans follow up by email
Your chat is saved with your enquiry and emailed to Pasha, Pennie and Andrew. OpenAI helps Wattle reply. Please leave out passwords, personal data and confidential code. Wattle can explain things; a person reviews any offer.
You’re all done. If you have a moment, you can also tell us a little about your project. Nothing is sold or licensed by enquiring.
From a shipped indie game to a retired mobile title, Goodwattle reviews game code and development materials you own. You don’t need to relaunch it to start a conversation.

Good work has more to give
Your systems, tools and development decisions are part of what you made. We look beyond whether the game is still selling.
A completed indie, mobile or desktop game can be a starting point, even if active development has ended.
Game logic, original tools, documentation and development history help tell the story of the project.
We can explore a purchase or a licence for selected materials. Keeping your game on sale may be possible under agreed licensing terms.
A good place to start
Tell us the engine, where the game got to, and whether you still have its source project.
Your name and email are plenty to start. Add project details if you like, or talk it through with us later. Please leave out private code, passwords and personal data.
Tell us what you’ve gotA little look. A clear next step.
Leave your name, email and an optional phone number. We save your enquiry straight away; project details and a small sample can follow if you like.
A real person reviews your overview. We discuss the opportunity and arrange confidentiality before a detailed review.
If there’s a fit, we put the scope, rights, intended uses and payment in writing. You decide whether to proceed.
A purchase can transfer agreed rights. A licence can let you keep ownership while permitting specific uses, including AI research, training or evaluation. We can discuss a fixed payment, revenue share or ongoing arrangement where suitable. Nothing is sold or licensed by sending an enquiry.
A LITTLE CLARITY
Your work. Your next chapter.
Let’s make the possibilities clear.

Anything from full games and prototypes to gameplay systems, shaders, animations, tools and plugins. We work with Unity, Unreal, Godot, Blender, Rust, TypeScript and more.
Smaller projects can range from A$200 to A$10,000. Substantial company-owned codebases can be worth A$60,000 or more. Value depends on complexity, quality, contents, rights and fit. Every project is evaluated individually; these figures are possibilities, not guaranteed offers.
No! We consider finished games, unfinished projects, game jams, university assignments, prototypes and work-in-progress builds.
Your code and project files may be used to train code-generation models that help developers with time-consuming tasks like shaders, animations, gameplay mechanics and other technical workflows, so more time can be spent on the creative work.
No! We offer licensing arrangements where you can retain commercial rights and continue developing, publishing and selling your game. Outright purchases are also possible, with rights agreed separately.
Yes, under suitable licensing arrangements. You can continue building and commercialising your game while licensing your existing work to Goodwattle.
Share a brief description of your project, its tech stack, and ideally a GitHub link or demo. We’ll take a look and discuss what it might be worth.
No. This is for people and studios who made a game and can offer rights to its code or development materials. We do not buy retail game copies, keys or player accounts.
Potentially. A scoped licence can allow you to retain ownership and continue distribution. Any restrictions or retained rights must be agreed in writing; they depend on the arrangement.
Let us know at the start. We need to understand who controls the relevant rights before an offer or handover can proceed.
Let’s see what’s possible
Start with a few details. We’ll explore what could come next.
Get my game appraisedA friendly appraisal. No obligation to accept an offer.